Illustration: Sci-Fi Fantasy Characters for iPad Game Wanted!
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Figur-Design Kurzbeschreibung
We're looking to create some beautiful detailed characters/units and buildings for a futuristic Sci-Fi Fantasy Universe to be used in a combat game currently called Intergalactic Invasion (working title). The character designs may be used for marketing purposes on websites, and used as the models to render in the 2D and 3D aspects of the game by the technology team.
Description
Intergalactic Invasion is a Sci-Fi Fantasy combat game. There will be many multiplayer battles comprising large numbers of varied attacking units and defensive buildings. Attacking units and defensive structures should display the following characteristics: Fierce, Intimidating, Combative, Ferocious, Terrifying, Menacing
This is a game of where players will be regularly engaged in battles. Character and unit actions should produce desire for: Conflict, Urgency, Revenge, Destruction, Devastation
This is a game of continual advancement with new and upgraded units being added at regular intervals. New units and upgrades should make players feel the following: Excited, Breathtaken, Delighted, Stirred, Inspired, Thrilled.
Constraints
The characters are fantasy, but not cartoons.
Specific Characters/Units
Some of the units are human-like in form and should have a clear personality. They should have characteristics that help the player easily identify that personality. Some of the units are mechanical rather than person-like, but should still show elements of personality.
Five Units
Drone - Basic building/construction unit, simple, utilitarian
Marauder (♂) - Hand-to-hand, ground combat, fierce, brazen, armoured
Space Ninja (♂) - Hand-to-hand, ground combat, deceptive, sneaky, elusive, ephemeral
Marine (⚥) - Ranged-weapon ground and air combat, accurate, clinical, systematic
Medic (♀) - Healer, professional, caring, sympathetic, sexy, sassy
Three Buildings
Command Centre - Main HQ, central hub, dominating, imperial, regal
Gatling Gun - Defense that targets ground units, accurate, precise, rapid fire, sparking ammunition, controlled by basic human units
Photon Cannon - Defense that targets ground and air units, energy weapon, glowing spherical ammunition, heavy impact damage, controlled by sensors
For this contest, please illustrate at least two of the five units and two of the three buildings.
Examples/Inspiration
For artistic inspiration, you might try the TV series stargate or the PC game Starcraft.
Images found while Googling that resemble the type of thing I'm hoping for:
http://dsngsfm.blogspot.co.nz/2012/04/sci-fi-futuristic-concept-armor-and.html
http://zeronis.deviantart.com/art/Outfit-Variations-279567845
http://www.indiwall.com/wallpaper/sci-fi-wallpaper-fantasy-wallpapers-widescreen/
IMPORTANT
These designs will be used as part of a funding proposal. If successfully funded, there is huge potential for full-time future work, and we would like the successful designer to be part of that.
Aktualisierungen
Project Deadline Extended
Reason: By request from some submitters, I have increased the deadline.
Thanks,
Peter
Added Monday, October 21, 2013
Zielmarkt/( -märkte)
The target market is males aged 21-35, who would describe themselves as Core Gamers - i.e. “Gaming is an important part of my life and I spend a large amount of my spare time gaming. I enjoy immersive action-packed games the most, and like to compete with other gamers”.
Industrie/Einheitstyp
Marketing
Sehen und fühlen
Jeder Schieber zeichnet eine der Charakteristiken der Marke des Kunden aus sowie den Stil, den euer Logo widerspiegeln sollte.
Elegant
Fett
Spielerisch
Ernst
Traditionel
Modern
Sympatisch
Professionell
Feminin
Männlich
Bunt
Konservativ
Wirtschaftlich
Gehobenes
Anforderungen
Muss haben
- You must have illustrations of at least two of the five units in your submission.
You must have illustrations of at least two of the three buildings in your submission.
Graphics must be provided in raw formats and .pdf
Schön zu haben
- More than one design of each unit or building will be see as a positive.
Characters in combat with one another or attacking units against defensive buildings will be seen as a positive.
Sollte nicht haben
- The characters are fantasy, but not cartoons.